Added command-line option for setting size of board
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parent
e47d63b430
commit
72b6290798
6 changed files with 101 additions and 74 deletions
22
ui_vt100.c
22
ui_vt100.c
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@ -21,22 +21,22 @@
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#include <unistd.h>
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#include "macros.h"
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#define BOARD_WIDTH_CHARS ( 3 * BOARD_WIDTH + 6 )
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#define BOARD_WIDTH_CHARS ( 3 * board.columns + 6 )
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#define SCOREBOARD_OFFSET 5
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#define SCOREBOARD_WIDTH 27
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#define SCOREBOARD_HEIGHT 9
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void initBoard( void ){
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for( int i = SCOREBOARD_HEIGHT - ( BOARD_HEIGHT + 2 ); i > 0; i-- )
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void initBoard( const board_t board ){
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for( int i = SCOREBOARD_HEIGHT - ( board.rows + 2 ); i > 0; i-- )
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putchar( '\n' );
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printf( "\n " );
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for( int column = 0; column < BOARD_WIDTH; column++ )
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for( int column = 0; column < board.columns; column++ )
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printf( "%2d ", column + FIRST_NUMBER );
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putchar( '\n' );
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for( int row = BOARD_HEIGHT - 1; row > -1; row-- ){
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for( int row = board.rows - 1; row > -1; row-- ){
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// begin row
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printf( "%2d " , row + FIRST_NUMBER );
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for( int column = 0; column < BOARD_WIDTH; column++ )
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for( int column = 0; column < board.columns; column++ )
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printf( "[ ]" );
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// end of row
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printf( "%2d" , row + FIRST_NUMBER );
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@ -46,7 +46,7 @@ void initBoard( void ){
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}
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// end of board
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printf( " " );
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for( int column = 0; column < BOARD_WIDTH; column++ )
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for( int column = 0; column < board.columns; column++ )
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printf( "%2d ", column + FIRST_NUMBER );
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#define SCOREBOARD_LINE_END "\033[B\033["XSTR(SCOREBOARD_WIDTH)"D"
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printf("\033["XSTR(SCOREBOARD_OFFSET)"C\033["XSTR(SCOREBOARD_HEIGHT)"A"
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@ -85,7 +85,7 @@ void updateBoard(
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break;
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default: // Print all the pieces in the column and the air above
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printf( "\033[%dA", height + 4 );
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if( height < BOARD_HEIGHT ) printf( "\033[%dC ", column * 3 + 4 );
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if( height < board.rows ) printf( "\033[%dC ", column * 3 + 4 );
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else printf( "\033[%dC", column * 3 + 5 );
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for( int row = height; row --> 0; )
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printf(
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@ -101,7 +101,7 @@ void updateBoard(
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"%3d │%3d\033[B\033[8D"
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"%3d │%3d\033[2B\033[8D"
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"%3d │%3d\033[2B"
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,BOARD_WIDTH_CHARS + SCOREBOARD_WIDTH - 8
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,( 3 * board.columns + 6 ) + SCOREBOARD_WIDTH - 8
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,wins.count0.vertical, wins.count1.vertical
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,wins.count0.horizontal, wins.count1.horizontal
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,wins.count0.diagonalUp, wins.count1.diagonalUp
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@ -138,10 +138,10 @@ int askColumn(
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}
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}
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column -= FIRST_NUMBER;
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if( column >= 0 && column < BOARD_WIDTH )
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if( column >= 0 && column < board.columns )
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switch( move ){
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case PUT:
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if( board.height [ column ] < BOARD_HEIGHT )
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if( board.height [ column ] < board.rows )
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return column;
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else printf( "\033[2Apls enter a column that ain't full" );
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break;
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