Push version 0.3.0
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parent
f660377768
commit
bb344cb956
7 changed files with 311 additions and 108 deletions
87
connect4.c
87
connect4.c
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@ -28,7 +28,7 @@
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#include "types.h"
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#include "ui.h"
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#define VERSION 0.2.0
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#define VERSION 0.3.0
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#ifndef GITHASH
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#define FULLVERSION VERSION
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@ -49,10 +49,14 @@ int main( int argc, char *argv[] ){
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board_t playboard = {
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.player = 0,
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.rows = BOARD_HEIGHT,
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.columns = BOARD_WIDTH
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.columns = BOARD_WIDTH,
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.count0 = {0},
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.count1 = {0},
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};
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FILE *outputfile = NULL;
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char *filename = NULL;
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wins_t *wins = malloc( sizeof(wins_t) );
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bool randomMoves = 0;
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// Parse options
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for(;;){
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// Allowed options
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@ -63,12 +67,14 @@ int main( int argc, char *argv[] ){
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{ "columns", required_argument, NULL, 'c' },
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{ "rows", required_argument, NULL, 'r' },
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{ "output", required_argument, NULL, 'o' },
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{ "slow-calcWins", no_argument, NULL, '\0' },
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{ "random-moves", no_argument, NULL, '\0' },
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{ 0 }
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};
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// Index of current option
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int option_index = 0;
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// Get next option
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char c = getopt_long( argc, argv, "hlc:r:o:",
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char c = (char)getopt_long( argc, argv, "hlc:r:o:",
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long_options, &option_index
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);
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if( c == -1 ) break;
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@ -79,6 +85,13 @@ int main( int argc, char *argv[] ){
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case 2: // --version
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printf( VERSIONSTRING );
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return 0;
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case 6: // --slow-calcWins
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free( wins );
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wins = NULL;
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break;
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case 7: // --random-moves
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randomMoves = 1;
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break;
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default:
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fprintf(
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stderr,
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@ -100,6 +113,9 @@ int main( int argc, char *argv[] ){
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" -r n --rows n Set the amount of rows\n"
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"\n"
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" -o file --output file Ouput moves taken in game to file\n"
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"\n"
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" --slow-calcwins Use the 32bit reference implementation of calcWins()\n"
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" --random-moves Play random moves instead of asking for input\n"
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);
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return 0;
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case 'l': // --license
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@ -150,36 +166,29 @@ int main( int argc, char *argv[] ){
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"under certain condtions. See `%s --license`\n", argv[0]
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);
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// board, innit?
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wins_t wins = {
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.count0 = {
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.total = 0,
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.vertical = 0,
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.horizontal = 0,
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.diagonalUp = 0,
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.diagonalDown = 0,
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},
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};
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wins.count1 = wins.count0;
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// Allocate the board
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playboard.height = calloc( playboard.columns, sizeof(int) );
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playboard.column = calloc( playboard.columns, sizeof(column_t) );
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wins.win0 = calloc( playboard.columns, sizeof(column_t) );
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wins.win1 = calloc( playboard.columns, sizeof(column_t) );
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wins.same.vertical2 = calloc( playboard.columns, sizeof(column_t) );
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wins.same.horizontal2 = calloc( playboard.columns, sizeof(column_t) );
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wins.same.diagonalUp2 = calloc( playboard.columns, sizeof(column_t) );
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wins.same.diagonalDown2 = calloc( playboard.columns, sizeof(column_t) );
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wins.same.vertical4 = calloc( playboard.columns, sizeof(column_t) );
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wins.same.horizontal4 = calloc( playboard.columns, sizeof(column_t) );
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wins.same.diagonalUp4 = calloc( playboard.columns, sizeof(column_t) );
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wins.same.diagonalDown4 = calloc( playboard.columns, sizeof(column_t) );
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playboard.height = calloc( playboard.columns, sizeof(rowsint_t) );
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playboard.column = calloc( playboard.columns, sizeof(column_t) );
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// Initialize wins struct if used
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if( wins != NULL ){
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wins->win0 = calloc( playboard.columns, sizeof(column_t) );
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wins->win1 = calloc( playboard.columns, sizeof(column_t) );
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wins->same.vertical2 = calloc( playboard.columns, sizeof(column_t) );
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wins->same.horizontal2 = calloc( playboard.columns, sizeof(column_t) );
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wins->same.diagonalUp2 = calloc( playboard.columns, sizeof(column_t) );
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wins->same.diagonalDown2 = calloc( playboard.columns, sizeof(column_t) );
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wins->same.vertical4 = calloc( playboard.columns, sizeof(column_t) );
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wins->same.horizontal4 = calloc( playboard.columns, sizeof(column_t) );
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wins->same.diagonalUp4 = calloc( playboard.columns, sizeof(column_t) );
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wins->same.diagonalDown4 = calloc( playboard.columns, sizeof(column_t) );
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}
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initBoard( playboard );
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// Begin loopin
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if( outputfile != NULL ){
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fprintf(
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outputfile,
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"# File generated by " VERSIONSTRING
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"# First define the config\n"
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"# Here's the board size\n"
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"--rows %d\n"
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"--columns %d\n"
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"# Now follows the moves taken, zero indexed\n"
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@ -189,16 +198,36 @@ int main( int argc, char *argv[] ){
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);
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}
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for(;; playboard.player = !playboard.player ){
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columnsint_t column = askColumn( playboard );
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columnsint_t column;
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if( randomMoves ){
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column = randomColumn( playboard );
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}else{
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column = askColumn( playboard );
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};
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if( column == QUITCOLUMN ) break;
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playMove( &playboard, column );
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calcWins( &wins, playboard, column );
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updateBoard( wins, playboard, column );
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calcWins( wins, &playboard, column );
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updateBoard( playboard, column );
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if( outputfile != NULL ){
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fprintf( outputfile, "%d\n", column );
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}
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}
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if( outputfile != NULL ){
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fprintf( outputfile,
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"# Wins\n"
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"{\n"
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"total,%d,%d\n"
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"horizontal,%d,%d\n"
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"vertical,%d,%d\n"
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"diagonalUp,%d,%d\n"
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"diagonalDown,%d,%d\n"
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"}\n",
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playboard.count0.total, playboard.count1.total,
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playboard.count0.horizontal, playboard.count1.horizontal,
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playboard.count0.vertical, playboard.count1.vertical,
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playboard.count0.diagonalUp, playboard.count1.diagonalUp,
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playboard.count0.diagonalDown, playboard.count1.diagonalDown
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);
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fclose( outputfile );
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printf( "Output is written to %s\n", filename );
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}
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