Added support for quitting without ^C, and outputting to file

This commit is contained in:
AnnaSnoeijs 2025-06-13 22:51:11 +02:00
parent 6d879da5fa
commit d0c257b310
5 changed files with 68 additions and 23 deletions

View file

@ -21,13 +21,14 @@
#include <stdint.h>
#include <limits.h>
#include <getopt.h>
#include <string.h>
#include "macros.h"
#include "config.h"
#include "logic.h"
#include "types.h"
#include "ui.h"
#define VERSION 0.1.2
#define VERSION 0.2.0
#ifndef GITHASH
#define FULLVERSION VERSION
@ -50,6 +51,8 @@ int main( int argc, char *argv[] ){
.rows = BOARD_HEIGHT,
.columns = BOARD_WIDTH
};
FILE *outputfile = NULL;
char *filename = NULL;
// Parse options
for(;;){
// Allowed options
@ -59,12 +62,15 @@ int main( int argc, char *argv[] ){
{ "version", no_argument, NULL, '\0' },
{ "columns", required_argument, NULL, 'c' },
{ "rows", required_argument, NULL, 'r' },
{ "output", required_argument, NULL, 'o' },
{ 0 }
};
// Index of current option
int option_index = 0;
// Get next option
char c = getopt_long( argc, argv, "hlc:r:", long_options, &option_index );
char c = getopt_long( argc, argv, "hlc:r:o:",
long_options, &option_index
);
if( c == -1 ) break;
// Handle option
switch( c ){
@ -92,6 +98,8 @@ int main( int argc, char *argv[] ){
"\n"
" -c n --columns n Set the amount of columns\n"
" -r n --rows n Set the amount of rows\n"
"\n"
" -o file --output file Ouput moves taken in game to file\n"
);
return 0;
case 'l': // --license
@ -109,6 +117,10 @@ int main( int argc, char *argv[] ){
case 'r': // --rows
playboard.rows = atoi(optarg);
break;
case 'o':
filename = strdup(optarg);
outputfile = fopen( filename, "w" );
break;
}
}
// Check for unhandled options
@ -163,10 +175,32 @@ int main( int argc, char *argv[] ){
wins.same.diagonalDown4 = calloc( playboard.columns, sizeof(column_t) );
initBoard( playboard );
// Begin loopin
if( outputfile != NULL ){
fprintf(
outputfile,
"# File generated by " VERSIONSTRING
"# First define the config\n"
"--rows %d\n"
"--columns %d\n"
"# Now follows the moves taken, zero indexed\n"
,
playboard.rows,
playboard.columns
);
}
for(;; playboard.player = !playboard.player ){
columnsint_t column = askColumn( playboard );
if( column == QUITCOLUMN ) break;
playMove( &playboard, column );
calcWins( &wins, playboard, column );
updateBoard( wins, playboard, column );
if( outputfile != NULL ){
fprintf( outputfile, "%d\n", column );
}
}
if( outputfile != NULL ){
fclose( outputfile );
printf( "Output is written to %s\n", filename );
}
exit_ui();
}

View file

@ -2,22 +2,27 @@
#pragma once
#include <stdint.h>
#include <limits.h>
#include "config.h"
// Only use big ints on architectures where it doesn't impact speed
#if INT_FAST16_MAX == INT_FAST64_MAX
typedef int rowsint_t;
typedef int columnsint_t;
typedef unsigned columnsint_t;
#define QUITCOLUMN UINT_MAX
typedef unsigned winint_t;
typedef uintmax_t column_t;
#else
typedef int_fast8_t rowsint_t;
typedef int_fast8_t columnsint_t;
typedef uint_fast8_t columnsint_t;
#define QUITCOLUMN UINT_FAST8_MAX
typedef uint_fast8_t winint_t;
typedef uint_fast8_t column_t;
#endif
#define WININT_FORMAT "%3d"
typedef struct {
bool player;
rowsint_t *height;

4
ui.h
View file

@ -14,6 +14,8 @@ extern void updateBoard(
const columnsint_t column
);
extern int askColumn(
extern columnsint_t askColumn(
const board_t board
);
extern void exit_ui(void);

View file

@ -207,7 +207,7 @@ void updateBoard(
);
}
int askColumn(
columnsint_t askColumn(
const board_t board
){
columnsint_t column = 0;
@ -228,7 +228,8 @@ int askColumn(
column += ( column < board.columns - 1 );
break;
case KEY_LEFT:
column -= ( column > 0 );
if( column == 0 ) return QUITCOLUMN;
column --;
break;
case KEY_DOWN:
return column;
@ -239,7 +240,7 @@ int askColumn(
else column++;
break;
case KEY_LEFT:
if( column == 0 ) ch = KEY_RIGHT;
if( column == 0 ) return QUITCOLUMN;
else column--;
break;
}
@ -272,6 +273,10 @@ int askColumn(
#endif /* ! ARROWS */
}
void exit_ui(void){
endwin();
}
#undef INPUT_X
#undef INPUT_Y
#undef SCOREBOARD_X

View file

@ -94,7 +94,7 @@ void updateBoard(
printf( "\033[2K\n" );
}
int askColumn(
columnsint_t askColumn(
const board_t board
){
columnsint_t column;
@ -102,21 +102,16 @@ int askColumn(
printf( "Wher player %d put? ", board.player );
printf( "\033[K" ); // clear everything after cursor
fflush( stdout );
column = -1;
column = 0;
for( char ch = '0'; ch != '\n'; read( STDIN_FILENO, &ch, 1 ) ){
if( ch >= '0' && ch <= '9' ){
if( column == -1 )
column = 0;
else
column *= 10;
if( column >= 0 )
column += (columnsint_t)( ch - '0' );
} else {
column = -2;
}
} else return QUITCOLUMN;
}
if( column < FIRST_NUMBER ) return QUITCOLUMN;
column -= FIRST_NUMBER;
if( column >= 0 && column < board.columns )
if( column < board.columns )
if( board.height [ column ] < board.rows )
return column;
else printf( "\033[2Apls enter a column that ain't full" );
@ -126,6 +121,10 @@ int askColumn(
}
}
void exit_ui(void){
printf( "\n" );
}
#undef BOARD_WIDTH_CHARS
#undef SCOREBOARD_OFFSET
#undef SCOREBOARD_WIDTH