Added support for quitting without ^C, and outputting to file
This commit is contained in:
parent
6d879da5fa
commit
d0c257b310
5 changed files with 68 additions and 23 deletions
44
connect4.c
44
connect4.c
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@ -21,13 +21,14 @@
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#include <stdint.h>
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#include <limits.h>
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#include <getopt.h>
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#include <string.h>
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#include "macros.h"
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#include "config.h"
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#include "logic.h"
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#include "types.h"
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#include "ui.h"
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#define VERSION 0.1.2
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#define VERSION 0.2.0
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#ifndef GITHASH
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#define FULLVERSION VERSION
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@ -50,6 +51,8 @@ int main( int argc, char *argv[] ){
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.rows = BOARD_HEIGHT,
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.columns = BOARD_WIDTH
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};
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FILE *outputfile = NULL;
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char *filename = NULL;
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// Parse options
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for(;;){
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// Allowed options
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@ -59,12 +62,15 @@ int main( int argc, char *argv[] ){
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{ "version", no_argument, NULL, '\0' },
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{ "columns", required_argument, NULL, 'c' },
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{ "rows", required_argument, NULL, 'r' },
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{ "output", required_argument, NULL, 'o' },
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{ 0 }
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};
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// Index of current option
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int option_index = 0;
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// Get next option
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char c = getopt_long( argc, argv, "hlc:r:", long_options, &option_index );
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char c = getopt_long( argc, argv, "hlc:r:o:",
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long_options, &option_index
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);
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if( c == -1 ) break;
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// Handle option
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switch( c ){
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@ -86,12 +92,14 @@ int main( int argc, char *argv[] ){
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case 'h': // --help
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printf( "Usage: %s [OPTIONS]\n\n", argv[0] );
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printf(
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" -h --help Print this help text\n"
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" -l --license Print the LICENSE file\n"
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" --version Print the version string\n"
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" -h --help Print this help text\n"
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" -l --license Print the LICENSE file\n"
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" --version Print the version string\n"
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"\n"
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" -c n --columns n Set the amount of columns\n"
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" -r n --rows n Set the amount of rows\n"
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"\n"
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" -o file --output file Ouput moves taken in game to file\n"
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);
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return 0;
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case 'l': // --license
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@ -109,6 +117,10 @@ int main( int argc, char *argv[] ){
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case 'r': // --rows
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playboard.rows = atoi(optarg);
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break;
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case 'o':
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filename = strdup(optarg);
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outputfile = fopen( filename, "w" );
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break;
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}
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}
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// Check for unhandled options
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@ -163,10 +175,32 @@ int main( int argc, char *argv[] ){
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wins.same.diagonalDown4 = calloc( playboard.columns, sizeof(column_t) );
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initBoard( playboard );
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// Begin loopin
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if( outputfile != NULL ){
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fprintf(
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outputfile,
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"# File generated by " VERSIONSTRING
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"# First define the config\n"
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"--rows %d\n"
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"--columns %d\n"
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"# Now follows the moves taken, zero indexed\n"
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,
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playboard.rows,
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playboard.columns
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);
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}
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for(;; playboard.player = !playboard.player ){
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columnsint_t column = askColumn( playboard );
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if( column == QUITCOLUMN ) break;
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playMove( &playboard, column );
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calcWins( &wins, playboard, column );
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updateBoard( wins, playboard, column );
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if( outputfile != NULL ){
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fprintf( outputfile, "%d\n", column );
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}
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}
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if( outputfile != NULL ){
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fclose( outputfile );
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printf( "Output is written to %s\n", filename );
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}
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exit_ui();
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}
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9
types.h
9
types.h
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@ -2,22 +2,27 @@
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#pragma once
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#include <stdint.h>
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#include <limits.h>
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#include "config.h"
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// Only use big ints on architectures where it doesn't impact speed
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#if INT_FAST16_MAX == INT_FAST64_MAX
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typedef int rowsint_t;
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typedef int columnsint_t;
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typedef unsigned columnsint_t;
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#define QUITCOLUMN UINT_MAX
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typedef unsigned winint_t;
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typedef uintmax_t column_t;
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#else
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typedef int_fast8_t rowsint_t;
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typedef int_fast8_t columnsint_t;
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typedef uint_fast8_t columnsint_t;
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#define QUITCOLUMN UINT_FAST8_MAX
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typedef uint_fast8_t winint_t;
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typedef uint_fast8_t column_t;
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#endif
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#define WININT_FORMAT "%3d"
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typedef struct {
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bool player;
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rowsint_t *height;
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4
ui.h
4
ui.h
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@ -14,6 +14,8 @@ extern void updateBoard(
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const columnsint_t column
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);
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extern int askColumn(
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extern columnsint_t askColumn(
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const board_t board
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);
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extern void exit_ui(void);
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11
ui_ncurses.c
11
ui_ncurses.c
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@ -207,7 +207,7 @@ void updateBoard(
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);
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}
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int askColumn(
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columnsint_t askColumn(
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const board_t board
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){
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columnsint_t column = 0;
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@ -228,7 +228,8 @@ int askColumn(
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column += ( column < board.columns - 1 );
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break;
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case KEY_LEFT:
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column -= ( column > 0 );
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if( column == 0 ) return QUITCOLUMN;
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column --;
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break;
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case KEY_DOWN:
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return column;
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@ -239,7 +240,7 @@ int askColumn(
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else column++;
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break;
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case KEY_LEFT:
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if( column == 0 ) ch = KEY_RIGHT;
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if( column == 0 ) return QUITCOLUMN;
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else column--;
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break;
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}
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@ -272,6 +273,10 @@ int askColumn(
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#endif /* ! ARROWS */
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}
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void exit_ui(void){
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endwin();
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}
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#undef INPUT_X
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#undef INPUT_Y
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#undef SCOREBOARD_X
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23
ui_vt100.c
23
ui_vt100.c
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@ -94,7 +94,7 @@ void updateBoard(
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printf( "\033[2K\n" );
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}
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int askColumn(
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columnsint_t askColumn(
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const board_t board
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){
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columnsint_t column;
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@ -102,21 +102,16 @@ int askColumn(
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printf( "Wher player %d put? ", board.player );
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printf( "\033[K" ); // clear everything after cursor
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fflush( stdout );
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column = -1;
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column = 0;
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for( char ch = '0'; ch != '\n'; read( STDIN_FILENO, &ch, 1 ) ){
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if( ch >= '0' && ch <= '9' ){
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if( column == -1 )
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column = 0;
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else
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column *= 10;
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if( column >= 0 )
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column += (columnsint_t)( ch - '0' );
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} else {
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column = -2;
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}
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column *= 10;
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column += (columnsint_t)( ch - '0' );
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} else return QUITCOLUMN;
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}
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if( column < FIRST_NUMBER ) return QUITCOLUMN;
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column -= FIRST_NUMBER;
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if( column >= 0 && column < board.columns )
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if( column < board.columns )
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if( board.height [ column ] < board.rows )
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return column;
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else printf( "\033[2Apls enter a column that ain't full" );
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@ -126,6 +121,10 @@ int askColumn(
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}
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}
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void exit_ui(void){
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printf( "\n" );
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}
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#undef BOARD_WIDTH_CHARS
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#undef SCOREBOARD_OFFSET
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#undef SCOREBOARD_WIDTH
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