/* SPDX-License-Identifier: GPL-2.0-only */ #pragma once #include #include "config.h" typedef enum { PUT, POP } move_t; typedef struct { int player; int *height; int *column; uint8_t rows; uint8_t columns; } board_t; typedef struct { int *vertical2; int *horizontal2; int *diagonalUp2; int *diagonalDown2; int *vertical4; int *horizontal4; int *diagonalUp4; int *diagonalDown4; } directions_t; typedef struct { int total; int horizontal; int vertical; int diagonalUp; int diagonalDown; } wincount_t; typedef struct { wincount_t count0; wincount_t count1; int *win0; int *win1; directions_t same; } wins_t;