/* SPDX-License-Identifier: GPL-2.0-only */ #pragma once #include #include "config.h" typedef enum { QUIT=0, PUT, POP, MOVECOUNT } move_t; typedef int column_t; typedef struct { int player; column_t *height; column_t *column; uint8_t rows; uint8_t columns; } board_t; typedef struct { column_t *vertical2; column_t *horizontal2; column_t *diagonalUp2; column_t *diagonalDown2; column_t *vertical4; column_t *horizontal4; column_t *diagonalUp4; column_t *diagonalDown4; } directions_t; typedef struct { int total; int horizontal; int vertical; int diagonalUp; int diagonalDown; } wincount_t; typedef struct { wincount_t count0; wincount_t count1; column_t *win0; column_t *win1; directions_t same; } wins_t;