/* SPDX-License-Identifier: GPL-2.0-only */ #pragma once #include "types.h" #include "config.h" extern void initBoard( void ); extern void updateBoard( const wins_t wins, const board_t board, const move_t move, const int column ); extern int askColumn( const board_t board, const move_t move ); extern move_t askMove( void );