161 lines
4.8 KiB
C
161 lines
4.8 KiB
C
/* SPDX-License-Identifier: GPL-2.0-only */
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/*
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* AnnaConnect is a silly little text-based connect 4 game c:
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* Copyright (C) 2025 Anna Snoeijs. anna.snoeijs@hotmail.com
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdint.h>
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#include <getopt.h>
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#include "macros.h"
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#include "config.h"
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#include "logic.h"
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#include "types.h"
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#include "ui.h"
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#define VERSION 0.1.0
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#define VERSIONSTRING \
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"AnnaConnect version "XSTR(VERSION)", Copyright (C) Anna Snoeijs\n"
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// The LISENCE file
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// Not null-terminated so need pointers for both start and end
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extern char _binary_LICENSE_start[];
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extern char _binary_LICENSE_end[];
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int main( int argc, char *argv[] ){
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// Initialise variables
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wins_t wins = {
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.count0 = {
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.total = 0,
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.vertical = 0,
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.horizontal = 0,
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.diagonalUp = 0,
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.diagonalDown = 0,
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},
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};
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wins.count1 = wins.count0;
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board_t playboard = {
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.player = 0,
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.rows = BOARD_HEIGHT,
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.columns = BOARD_WIDTH
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};
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// Parse options
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for(;;){
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// Allowed options
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static struct option long_options[] = {
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{ "help", no_argument, NULL, 'h' },
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{ "license", no_argument, NULL, 'l' },
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{ "version", no_argument, NULL, '\0' },
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{ "columns", required_argument, NULL, 'c' },
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{ "rows", required_argument, NULL, 'r' },
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{ 0 }
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};
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// Index of current option
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int option_index = 0;
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// Get next option
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char c = getopt_long( argc, argv, "hlc:r:", long_options, &option_index );
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if( c == -1 ) break;
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// Handle option
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switch( c ){
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case '\0': // Any option without shorthand
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switch( option_index ){
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case 2: // --version
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printf( VERSIONSTRING );
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return 0;
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default:
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fprintf(
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stderr,
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"%s: unhandled option \'--%s\' \n",
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argv[0],
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long_options[ option_index ].name
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);
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break;
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}
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break;
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case 'h': // --help
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printf( "Usage: %s [OPTIONS]\n\n", argv[0] );
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printf(
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" -h --help Print this help text\n"
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" -l --license Print the LICENSE file\n"
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" --version Print the version string\n"
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"\n"
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" -c n --columns n Set the amount of columns\n"
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" -r n --rows n Set the amount of rows\n"
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);
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return 0;
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case 'l': // --license
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for(
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char *p = _binary_LICENSE_start;
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p != _binary_LICENSE_end;
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p++
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){
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putchar( *p );
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}
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return 0;
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case 'c': // --columns
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playboard.columns = atoi(optarg);
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break;
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case 'r': // --rows
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playboard.rows = atoi(optarg);
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break;
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}
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}
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// Check for unhandled options
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if( optind < argc ) {
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fprintf( stderr, "non-option ARGV-elements: " );
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while( optind < argc )
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printf( "%s ", argv[optind++] );
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putchar( '\n' );
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}
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if( playboard.rows < 1 ){
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fprintf( stderr, "ERR: AMOUT OF ROWS MUST BE AT LEAST 1\n" );
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return -1;
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}
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if( playboard.rows >= 32 ){
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fprintf( stderr, "ERR: AMOUT OF ROWS MUST BE LESS THAN 32\n" );
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return -1;
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}
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// Start the actual program
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printf(
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VERSIONSTRING
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"AnnaConnect comes with ABSOLUTELY NO WARRANTY\n"
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"This is free software, and you are welcome to redistribute it\n"
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"under certain condtions. See `%s --license`\n", argv[0]
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);
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// board, innit?
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playboard.height = calloc( playboard.columns, sizeof(int) );
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playboard.column = calloc( playboard.columns, sizeof(int) );
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wins.win0 = calloc( playboard.columns, sizeof(int) );
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wins.win1 = calloc( playboard.columns, sizeof(int) );
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wins.same.vertical2 = calloc( playboard.columns, sizeof(int) );
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wins.same.horizontal2 = calloc( playboard.columns, sizeof(int) );
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wins.same.diagonalUp2 = calloc( playboard.columns, sizeof(int) );
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wins.same.diagonalDown2 = calloc( playboard.columns, sizeof(int) );
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wins.same.vertical4 = calloc( playboard.columns, sizeof(int) );
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wins.same.horizontal4 = calloc( playboard.columns, sizeof(int) );
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wins.same.diagonalUp4 = calloc( playboard.columns, sizeof(int) );
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wins.same.diagonalDown4 = calloc( playboard.columns, sizeof(int) );
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initBoard( playboard );
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// Begin loopin
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for(;; playboard.player = !playboard.player ){
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move_t move = askMove();
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int column = askColumn( playboard, move );
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playMove( &playboard, move, column );
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calcWins( &wins, playboard );
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updateBoard( wins, playboard, move, column );
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}
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}
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